Develop Rich Multimedia Apps with J2ME

 Develop Rich Multimedia Apps with J2ME
The portability of J2ME across platforms can be used to create multimedia apps that take full advantage of the
blistering connectivity speeds provided by 3G networks
Sun Microsystems claims that Java
ME is the most ubiquitous application
platform for mobile devices,
deployed on more than a billion
sets. Apart from the great advantage of
portability across devices along with robust
security, Java ME provides a rich set
of APIs for today’s multimedia and web
enabled mobile handsets. Some of the
useful libraries/APIs provided by the
Java ME platform are:
lWireless Messaging API
l Mobile Media API
l JAXP XML Parser
l Location API
l Mobile 3D Graphics
l Payment API
In the article “Creating Apps for Mobiles”,
published in PCQ Jan’09, we explored
the J2ME development tools to
create a simple application. We will continue
the exploration by creating a tiny
video player using the Mobile Media
API.
Mobile Media API (JSR 135)
The Mobile Media API provides an interface
to the multimedia capabilities of
the mobile device running J2ME. This
includes the speaker (or headset), microphone,
LCD Screen (for video) and
Camera (if available).
The package name for the Mobile
Media API is:
“javax.microedition.media”.
The building blocks of the system
consist of – Manager, Player and Control.
The Manager is the top level controller
for the multimedia resources.
J2ME applications use the Manager to
create and manage Players and query
status and properties of the Players. The
Players actually play the multimedia
content. The Control interface is used to
implement the different controls a Player
might have, such as VolumeControl to
increase/decrease the volume.
Create a tiny video player
application
In this article we will go through the
steps of creating a project using the Mobile
Media API and then develop the
code required to create the player. Please
refer to the PCQ Jan ’09 issue (also available
online at pcquest.com) for the procedure
to install the tools. You can test
this application on the Emulator, but to
use it on a mobile device, you will need a
data connection such as GPRS or the
blazing fast 3G.
We will start by creating a project
with the following details:
The toolkit will create the project
and show the paths where you have to
create the source files.
Creating the source file for
PCQ_Player Application
We now write the code to provide the desired
functionality to your application:•
package com.j2me.part1;
import javax.microedition.lcdui.*;
import javax.microedition.midlet.MIDlet;
import javax.microedition.media.*;
import javax.microedition.media.control.*;
public class PCQ_Player extends MIDlet
implements
CommandListener {
private Display display;
private Form form;
VideoPlayer vPlayer;
public PCQ_Player()
{
display =
Display.getDisplay(this);
form = new Form("PCQ
Player");
}
public void startApp() {
Develop Rich Multimedia Apps with J2ME
The portability of J2ME across platforms can be used to create multimedia apps that take full advantage of the
blistering connectivity speeds provided by 3G networks
Sudipto Chanda
Applies To: Adv Java developers
USP: Develop feature-rich
multimedia apps for 3G networks
Primary Link: java.sun.com
Keywords: J2ME, 3G
DIRECT HIT!
w
New Project Dialog
Project Name:
PCQ_Player
MIDlet Class
Name:
com.j2me.part1.PC
Q_Player
API selection dialog:
Target Platform:
JTWI
Configurations:
CLDC 1.1
Optional: select
the “Mobile Media
API”


Developer
form.addCommand(
new Command( "Exit", Command.EXIT,
1 ));
form.setCommandListener(this);
vPlayer = new
VideoPlayer(display, form, "http://createapoll.
net/guest/R1.mpg");
Thread runner =
new Thread(vPlayer);
runner.start();
}
public void pauseApp() {
}
public void
destroyApp(boolean unconditional) {
}
public void
commandAction(Command command,
Displayable disp)
{
vPlayer.playerClose();
destroyApp(true);
notifyDestroyed();
}
}
class VideoPlayer implements
Runnable, PlayerListener
{
Form form;
Player player;
Display display;
String url;
public VideoPlayer(Display
display, Form form, String url)
{
this.display = display;
this.form = form;
this.url = url;
}
public void run() {
try {
Alert alert = new
Alert("Buffering ..."); //Download
takes time
alert.setTimeout(Alert.FOREVER);
//so display message
display.setCurrent(alert);
player = Manager.createPlayer(url);
player.addPlayerListener(this);
player.setLoopCount(1);
//Play only once
player.start(); // Start the playback
display.setCurrent(form);
}
catch(Exception e)
{
Alert alert = new
Alert("Failed to play video"); //Display
message in case
alert.setTimeout(Alert.FOREVER);
//there is an error
display.setCurrent(alert);
}
}
public void
playerUpdate(Player player, String
event, Object eventData)
{
if(event.equals(PlayerListener.STARTED
)
)
{
videoControl vControl = (VideoControl)
player.getControl("VideoControl");
form.append((Item)v Control.
initDisplayMode(vControl.USE_GUI
_PRIMITIVE, null));
} else
if(event.equals(PlayerListener.CLOSED)
)
{
form.deleteAll();
}
}
public void playerClose() {
player.close(); //
close playback
}
}
Copy the above source code in
Notepad and save this as
PCQ_Player.java in the fully qualified
source path, which is the path you
copied in the previous step plus
‘com\j2me\part1’. In my case the path is
D:\Users\Sudipto Chanda\ j2mewtk\
2.5.2\ apps\PCQ_Player\src\ com\j2me\
part1.
Important: Make sure that you select
‘All Files’, while saving from Notepad,
otherwise, Notepad may append a ‘.txt’
extension. It is a good idea to
verify the file name to be
PCQ_Player.java.
The source given in this article is
very minimal without much error handling.
The documentation provided
with WTK (usually located in
C:\WTK2.5.2\docs\ api\midp) contains
more detailed guidelines of using the
Mobile Media API and other packages
of J2ME. w
You can upload multimedia files (all popular
formats supported) to any website
and play those through PCQ_Player.
Developer_Multimedia Applications with J2ME_final:Layout 1 2/21/2009 3:14 AM Page 108
Developer
Executing the PCQ_Player
Use the Build option to compile and
build the player source. Then you need
to click on Run to execute the code in
the Emulator. Next click on the
button that is located below
‘Launch’ to start the PCQ_Player
application.
The Emulator will present you with
the question “Is it OK to Use Airtime?”
You need to click on the button below
‘Yes’ to continue. This option is valuable
in mobile phones as service providers
will charge you for data downloads. You
might need to be patient though, as
your video will take a while to come up,
depending on your computer and Internet
speed.
The PCQ_Player application plays
the content from the URL:
“http://createapoll. net/guest/R1.mpg”.
Now, you can upload content to any
website where you have access. However,
the content should be converted
for the size and capability of the device.
Files with MPEG1/MPEG2 video
with MP3 audio in QVGA or QCIF
sizes usually work fine with this
application.
Conclusion
As you have seen, J2ME can be used to
create professional quality applications
for rich multimedia and graphics experience.
You can also extend this functionality
to create robust enterprise
class applications for banking and finance.
These days you see a lot of banks
and financial institutions giving importance
to the mobile banking platform.
With millions of mobile devices being
sold around the world that support the
Java ME platform, along with the spread
of Internet connection for mobile devices
such as GPRS, Edge and the blazingly
fast 3G and WiMAX just round the
corner, the possibilities for developers
providing apps for these platforms are
immense.
The core advantage of Java ME –
which is portability across platforms
(such as Windows Mobile, Symbian,
Linux etc.) makes it a winner in the diverse
jungle of embedded systems.
Read more at...
l Mobile Media API (JSR 135)
Specifications:
http://tinyurl.com/dddkur.
l There are many demo applications
provided with the toolkit (look at
C:\WTK2.5.2\ apps).
¨

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